Monday, February 18, 2008

Luring them back from the MMO's

Lost players from your old skool paper and pencil game to the addictive world of the mmo? Want them back? Sure you do. Here's how. Customizable content.

As great as the MMO's are, they can't offer specific content built around the personalities of the character and preferences of the Player. If there is any dialog to be had, it's either a cut scene where you just get to passively watch or it's one or two lines of generic responses.

If you want your players back, you have to give them a reason to come back. Give them high adventure built around their character- not anyone's character. Give them vicious enemies, dastardly nemesi, and loyal vassals. Give them the sweep of John Carpenter of Mars, the depth of Tolkien, or the pulp of Doc Savage!

And, frankly, that's going to require a lot of planning. But you can do it. No one knows how to make your players squirm better than you do.

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